Tag: Baseline

  • Baseline v2.0 Feature Update

    Baseline v2.0 Feature Update

    Last week Baseline v2.0 was released, and its got some great new feature additions aimed at making the tool even more flexible. I’m excited to see folks use it in new and exciting ways. If you’re not familiar yet with Baseline, it’s an MDM agnostic zero touch or light touch solution for macOS. By leveraging…

  • Baseline – How to Deploy With Your MDM

    Baseline – How to Deploy With Your MDM

    This weekend I’ve started documenting tips and guidance for using Baseline with various MDM servers. If you’re not familiar with Baseline, here’s the summary: Baseline is an MDM agnostic zero touch or light touch solution for macOS. By leveraging SwiftDialog, Installomator, and original code, Baseline provides an automated way to install applications and run scripts.…

  • Baseline v1.2 Release With Some New Features

    I’ve released Baseline v1.2 with some new convenience features and changes to make it easier to play well with various MDMs. Baseline is an MDM agnostic zero touch or light touch solution for macOS. By leveraging SwiftDialog, Installomator, and original code, Baseline provides an automated way to install applications and run scripts. Configure the behavior…

  • Baseline v1.1 – Fully Customize Your User Experience

    Baseline now allows admins to fully control all branding and messaging completely within the configuration profile

  • Baseline v1.0 Release

    Baseline is a free and open-source MDM agnostic zero-touch or light-touch macOS workstation setup solution.

  • Baseline Beta Update

    Today Baseline v.0.5.1 Beta was released with some new features that I think will unlock a lot of potential for customization in your environment. If you’re not familiar with the Baseline project, it’s an MDM agnostic zero touch workstation setup solution for macOS. If you need a primer you can check out my introductory blog…

  • Tracking Down a SwiftDialog Edge Case Failure Condition

    Tracking Down a SwiftDialog Edge Case Failure Condition

    While working on my current project Baseline, I encountered a problem where SwiftDialog was crashing unexpectedly. I determined it was occurring when Baseline was installing a specific pkg, and so I dug deeper. Collateral Damage I found that the pkg in question had a preinstall script that included the following code: The first line sets…

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